3D Game Art - Dimension Drive

I worked as Lead Game Artist on Dimension Drive. I defined the style and workflows, created the concepts and a visual language for the environments, factions and their spaceships.
I have created all in-game meshes from concept art over the model to the texture and material setup in the Unity Engine.
Illustrations were done by Munise Sertel and SpecialFX by Stanislav Botev.

Dimension Drive - Early Access Launch Trailer

Shot of an ingmae environment for the game.

Shot of an ingmae environment for the game.

Another different level.

Another different level.

Assembly of the enemy classes that I have concepted, modeled and textured for the game.

Assembly of the enemy classes that I have concepted, modeled and textured for the game.