I worked as Lead Game Artist on Dimension Drive. I defined the style and workflows, created the concepts and a visual language for the environments, factions and their spaceships.
I have created all in-game meshes from concept art over the model to the texture and material setup in the Unity Engine.
Illustrations were done by Munise Sertel and SpecialFX by Stanislav Botev.
Dimension Drive - Early Access Launch Trailer